

Then there's some changes to how the game actually plays with the expansive set of controls that EyeMine offers. And don't underestimate the importance of that, either, as a wide range of support is pivotal to reaching more users. It's this UI that will be even more flexible to both the inputs available in-game and the user's needs with EyeMine V2, and that's just one of several improvements.ĮyeMine V2 extends support to a greater number of eye-trackers, including Tobii Dynavox systems, gaming trackers, and the Irisbond Duo and any others that are able to fully control a mouse cursor. The UI is built around the use of toolbars and clever shortcuts for eye movement, which translate to actions in-game otherwise linked to inputs on a keyboard and mouse or controller. If you're not familiar with EyeMine, it's a project from the UK-based charity to enable a playable experience in Minecraft using only vision.
